Snort 3.0 Architecture Series Part 3: The command shell
One of the biggest user-facing changes in the Snort 3 architecture is the inclusion of a user shell interface to interact with the system. Up until now everything has been controlled strictly via the command line interface at startup time and via signals sent to the process. There are many reasons for going with a command shell that I detailed in the first part of this series but basically since Snort is designed to be able to run continuously now it was essential to have a way to interact with it.
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